package ru.papergames.battleserver.network.serverpackets.webserver;

/**
 * @author: ATroshanin
 * Date: 19.04.2010
 * Time: 13:41:08
 */
public class WebServerAuthPassed extends WebServerServerPacket {

    public static final WebServerAuthPassed STATIC_PACKET = new WebServerAuthPassed();

    private WebServerAuthPassed() {}

    @Override
    protected void writePacketId() {
        writeC(WEB_SERVER_AUTH_PASSED_PACKET_ID);
    }

    @Override
    protected void writePacketData() {
    }

    @Override
    public String getType() {
        return "[s] WebServerAuthPassed[" + WEB_SERVER_AUTH_PASSED_PACKET_ID + "]";
    }
}
